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Message Board > Malarkey > Simple math problem |
January 30, 2012, 08:34 | |
Zomg
None 641 posts |
How do I calculate the distance between point A and point B if this distance lies diagonally? Of course! How could we forget! The answer is Pythagoras. The sum of the squares of sides A and B is the square of side C, the hypothenusa. a² + b² = c² ^^ ____________ |
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January 30, 2012, 11:42 | |
Dennis
どこかにいる 2092 posts |
* kadum * hish * I used that in my Doom remake game to make Imp fireballs go diagonally towards the player. I had to know the distance to the player, but in DIV you only had distnace x and distance y. real_distance = sqrt(get_distx(player_id)^2 + get_disty(player_id)^2) [Edited on January 30, 2012 by Dennis] ____________ Kwakkel |
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Message Board > Malarkey > Simple math problem