Bennu Wiz Comp (tonisan's Worklog)

My project for the 1st BennuGD-Wiz Competition RSS Feed

Planning

Well, there's not a lot of time until january 6th.

Next week, I will work in the conceptual part.
By december 4th, I will post telling you:

- What animal the player will play (probably, the hawk)

- What preys will there be available, and what predators.

- How long will a succesful game take, and what will its real time equivalence.

- What environemntal factors will the player have to deal with

    a. water
    b. pollution
    c. poison
    d. hunters
    e- mating and taking care of children
    f. climate and seasons
    g. terrain

- The gender question (will be different to play males or females)

- The main look of screenshot.

- The size of the world

- A little and educational help system

Probably, I'm forgetting something, but i expect to remember before that day.

See you soon.
(Posted on November, 26th 2009, 21:08)

Comments


Sandman said:
Planning is a good thing, it's easily overlooked. And like you say, there's not much time left indeed.
(Posted on November, 26th 2009, 23:22)


tonisan said:
Well, conceptual design is finished. This night I will post last messages concerning the way simulation will be done, and the game area. The game will be definitively smaller than my first idea, even than original Survival.

Anyway, with such a solid design document Lips sealed on my desk it's time to have someplace to draw and program Cheesy. So next week will be devoted to design

- characters (the Wildcat, its preys, and threats)
- the land (I don't know yet if there will be tiles, or just coloured square) Huh
- the screen, with the game area, the world map, and game indicators

- the to program a random world generator
- and to put this crazy wildcat make her move (move engine)
- and to make time goes by: aging, hunger, thirst (time engine)

Have a nice weekend, a long one for some people in Spain (somepeople, as me, will work next monday Sad)
(Posted on December, 4th 2009, 18:04)

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