Dune II remake (Ariel Yust's Worklog)

3rd attempt in remaking Dune II RSS Feed

day 4

[x] we have a selection graphics done for the units
including health inside as well. I like what we
have so far, I was working today on a cursor I made
lots of options but I still dont know what will be
used in the end...
I even took a pic of my own hand with rings and all
to make it look more royal :lol: hahahaha

[x] now we can change colors to everyone :P
ofcourse it means there side as well ;)
meaning we can support many sides playing togever



I like this cursor more :)

[x] buildings can build scouts and deploy them around
the construction and if the construction is blocked
then units will stay inside the factory untill
there will be space for the unit to deploy

[x] we had a problem with units moving aimlessly when
they are too close to the target and its blocked
by another unit... - fixed

[x] fixed and grayscaled the light factory color mask
and the scout unit color mask as well :)



things to do next:
---------------------

[o] I need to animate cursor
[o] must draw a temporary GUI
[o] must make cliffs, walls, slow sand and spice and
from there we should work on the infantry movement
(Posted on September, 10th 2008, 20:53)

Comments


DTM said:
and we have a winner!
(Posted on September, 11th 2008, 20:25)


Ariel Yust said:
thanks mate but there's lots of work to be done :P hhh but were proud of the results ^_^
(Posted on September, 14th 2008, 01:25)


yonni said:
I actually hate love how good you are at pixels
(Posted on September, 14th 2008, 11:49)


Ariel Yust said:
thanks Yonni :D hhhhh
I love complimets XD anyway I rally try making it look good I watch movies to see how things should look like and try to draw with there help... like explosions and send...

I didn't copy anything! everything I drew by my self and my drawings are totaly original :D

and the most importan thing is that you people like it ^_^ that's makes me happy
(Posted on September, 14th 2008, 19:54)

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