Hero: The Realm Archive

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Worklogs > Mezzmer's Worklogs > Hero: The Realm

Hero on the Nintendo Wii - Posted on January, 3rd 2014, 18:43
Moving into present technologies - Posted on April, 6th 2013, 15:14
A "speedier" engine! - Posted on February, 15th 2012, 19:44
So much to report... - Posted on November, 30th 2011, 20:28
Just a quick snap. NPCs? (kind of) - Posted on May, 24th 2011, 10:12
Game nearly finished. Levels on their way! - Posted on May, 15th 2011, 20:52
Looting, and finally a decision about drops. - Posted on February, 18th 2011, 02:52
Better code. Enemy improvements and looting! - Posted on February, 11th 2011, 21:38
A video of the game's initial levels - Posted on February, 3rd 2011, 23:26
A step backwards - Posted on January, 30th 2011, 23:54
Back to work. Looting the enemies. - Posted on September, 8th 2010, 05:40
A new attack method! Coming along nicely... - Posted on August, 9th 2010, 03:36
Early Screens and a Music Title Theme. - Posted on August, 5th 2010, 18:23
Game engine about finished. Hello 2010! - Posted on August, 3rd 2010, 01:02

Worklogs > Mezzmer's Worklogs > Hero: The Realm
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