C++ 2D Shooter project Archive

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Worklogs > Htbaa's Worklogs > C++ 2D Shooter project

Dead - Posted on July, 20th 2009, 23:40
Login! - Posted on November, 9th 2008, 23:36
Text input - Posted on November, 3rd 2008, 00:30
Splash screens *update* - Posted on October, 16th 2008, 23:47
Not yet forgotten! - Posted on August, 24th 2008, 19:10
Milestone 4 finished: I'm on a roll! - Posted on July, 20th 2008, 17:40
Milestone 4: Launcher... Lift off! - Posted on July, 17th 2008, 17:21
KEMusic and sound placeholders - Posted on June, 22nd 2008, 23:06
Sound with SDL_mixer - Posted on June, 8th 2008, 22:10
2dsupershoot 0.3.1 demo - Posted on June, 1st 2008, 14:18
Milestone 3 finished - Posted on May, 29th 2008, 23:23
OpenGL working the way it should! - Posted on April, 21st 2008, 21:49
Using OpenGL for rendering - Posted on April, 13th 2008, 17:39
Milestone 3 almost done - Posted on April, 6th 2008, 00:19
Milestone 2 - Posted on March, 2nd 2008, 23:10
TrueType bug solved, scoring system added - Posted on February, 24th 2008, 18:21
Design document nearly finished. Milestones! - Posted on February, 17th 2008, 17:47
Design document - Posted on February, 10th 2008, 19:28
Bugs, and they aren't mine! - Posted on February, 2nd 2008, 22:58
New build, with Particles! - Posted on January, 21st 2008, 22:14
New build for Windows and Linux - Posted on January, 13th 2008, 14:34
Levels! - Posted on January, 12th 2008, 21:13
Windows build - Posted on January, 2nd 2008, 20:50
Testing on different hardware + binary - Posted on January, 1st 2008, 23:52
Engine improvements - Posted on December, 30th 2007, 12:47
It's KrasEngine! - Posted on December, 27th 2007, 19:35

Worklogs > Htbaa's Worklogs > C++ 2D Shooter project
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