Message Board
| Message Board > Art and Graphics > No more polygons! | 
| August 5, 2011, 17:32 | |
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                                        	Zomg	
                                         None 641 posts  | 
        		
                	Alright I don't know if anyone has posted about this yet, but in #bilge there has been a discussion about polygons in games possibly being substituted by some kind of 'point cloud'. Pros: uses the same amount of memory as polygons and you can have better detail instead of square trees (yes, we all know those) Imagine! No more polygons in games! source: http://www.insidegamer.nl/nieu … lygonen-in.html ____________  | 
            
| # | |
| August 7, 2011, 12:57 | |
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                                        	PB	
                                         Defender of the faith 630 posts  | 
        		
                	Well, as the saying goes: Notch said it's a scam... http://notch.tumblr.com/post/8386977075/its-a-scam http://notch.tumblr.com/post/8 … -its-not-a-scam ____________  | 
            
| # | |
| August 7, 2011, 14:33 | |
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                                        	Zomg	
                                         None 641 posts  | 
        		
                	You know, there will be octet-bit machines in the future, able to process much more and much faster. One of our costudents at college gave a presentation about it.                                    
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| August 7, 2011, 14:46 | |
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                                        	PB	
                                         Defender of the faith 630 posts  | 
        		
                	Faster and cheaper SSD's with long durabillity and much capacity would be really nice indeed... Can't wait...  ____________  | 
            
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| August 8, 2011, 12:43 | |
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                                        	Dennis	
                                         どこかにいる 2103 posts  | 
        		
                	But what about the giant Peemle?                                    
                     ____________ Kwakkel  | 
            
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Message Board > Art and Graphics > No more polygons!